Proctor
Dane Whitman
- F: Rm (30)
- A: Ex (20)
- S: In (40)
- E: Am (50)
- R: Rm (30)
- I: Rm (30)
- P: Rm (30)
- Health: 140
- Karma: 90
- Resources: Mn (75)
- Popularity: 0
Powers:
- Body Armor: In (40) energy, Rm (30) physical and force
- Chemical Control: Proctor claims to be able to "realign chemical imbalances within the brain" of people from alternate timelines. Consider this a Rm (30) level power to relieve the pain felt by alternate world heroes transported to the game world. Due to inconsistencies in who needs this treatment and how it is used, this may be nothing more than a panacea used by Proctor to manipulate his Gatherers, and his "realignment" a simple disguise for his mental manipulation of a pawn.
- Energy Bolts: Proctor can project Am (50) energy or force bolts through his eyes and hands
- Psionics: Proctor exhibits a wide variety of advanced psionic powers, the exact number currently unknown. Powers he has exhibited thus far are the following:
- Mental Control: Proctor can control the minds of living beings with Ex (20) rank ability. He generally uses this power to cloud the memories and minds of his pawns, disguising the true nature of his Gatherings and making the Gatherers easier to manipulate.
- Neural Disruption: With a touch, Proctor can inflict Am (50) rank damage directly into a being’s nervous system. This power bypasses all standard types of natural body armor, directly stimulating the nerves. However, artificial and independent armors (like Iron Man’s armor or even the Black Knight’s light chain mail) and any defenses against mental attacks serve to protect from the effects of this power.
- Telepathic Rapport: Proctor shares a Gd (10) rank telepathic rapport with Cassandra. None of the other Gatherers are aware of this link. Proctor uses this link to communicate hidden agendas to Cassandra which she reinforces during a Gathering without exposing any of Proctor’s hidden plans.
- Telepathy: Proctor has an Ex (20) rank ability to read thoughts and memories, though he has Shift 0 range and must be in physical contact with a target to use this ability.
Talents:
Weapon Specialist- Sword, Horsemanship, Genetics, Physics (masters degree, working on doctorate), Repair/Tinker.
Background:
Proctor is a master planner and manipulator, who pulls the stings of paws from across dozens of worlds. From his citadel hidden in the Andes mountains, Proctor enjoys deceiving everyone, including his own Gatherers when it suits his purpose. He has been playing these games for years, it appears, and no one ever knows the true extent of his reach.Even his most trusted ally, Cassandra, is powerless to determine when Proctor is being truthful or lying.
Proctor is supremely confident in his position as leader of the Gatherers; despite their formidable powers, Proctor rules them with superiority and not a little fear. Despite his claims of ultimate authority, he is in a partnership with Ute, a crippled Watcher from an alternate timeline who dwells in secret chambers in or beneath Proctor’s citadel. It is probable that Proctor’s advanced technology has been gained from his relationship with Ute.
Not prone to melodrama, Proctor is a cold and calculating character who does not disclose any information that he does not wish revealed. The only time he loses his formidable temper is over Sersi and his implications regarding her alternate timeline counterparts’ destruction of their worlds, the worlds from which Proctor has recruited the Gatherers.